SetDontMove - Actor
From Creation Kit
Member of: Actor Script (Requires 1.8)
Flags this actor as "don't move" or not.
Function SetDontMove(bool abDontMove = true) native
- abDontMove: Set to limit the actors movement. Don't let this actor be pushed around by another actor.
- Default: True
; Set dragon to stay put and not be pushed around. Dragon.SetDontMove()
; Clear dragons's "don't move" status Dragon.SetDontMove(false)
- Using SetDontMove on the player disables player movement, camera switching, and camera rotating, but keeps the full HUD displayed (unlike Game.DisablePlayerControls()).