SetAllowFlying - Actor
From Creation Kit
Member of: Actor Script
Sets whether this actor is allowed to fly or not. If not, and they are flying, will land the actor.
Function SetAllowFlying(bool abAllowed = true) native
- abAllowed: Whether to allow the actor to fly or not.
- Default: True
; Set Dragon to be allowed to fly Dragon.SetAllowFlying()
; Set Emu to not be allowed to fly Emu.SetAllowFlying(false)