SetAlert - Actor
Member of: Actor Script
Set or clear this actor's alerted state.
Function SetAlert(bool abAlerted = true) native
- abAlerted: Whether to set or clear the alerted state.
- Default: True
; Set Nate to be alerted Nate.SetAlert()
; Clear Nate's alerted status Nate.SetAlert(false)
There is a problem with calling SetAlert on the player (Game.GetPlayer().SetAlert(true)). Once called, it's not possible to use the forge any more. Instead an equip animation will be played repeatedly.