SetActorOwner - ObjectReference
From Creation Kit
Member of: ObjectReference Script
Sets the actor base as the owner of this object.
Function SetActorOwner(ActorBase akActorBase) native
- akActorBase: The ActorBase to set as this object's owner. If None, will clear ownership.
; Clear ownership on the sword, which allows the player to take it without stealing it SwordProperty.SetActorOwner(NONE)
; Set the player as the owner of the sword (other actors will "steal" it) SwordProperty.SetActorOwner(Game.GetPlayer().GetActorBase())
; Make Bob the owner of the sword SwordProperty.SetActorOwner(Bob.GetActorBase())