SetActive - Quest

From Creation Kit
Jump to: navigation, search

Member of: Quest Script

Flags this quest as active or not (tracked by the player).

Syntax

Function SetActive(bool abActive = true) native

Parameters

  • abActive: Whether the quest should be active or not.
    • Default: True

Return Value

None.

Examples

; Flag the main quest as active
MainQuestProperty.SetActive()


; Turn off the active status of the main quest
MainQuestProperty.SetActive(false)

See Also