SendVampirismStateChanged - Actor
From Creation Kit
Member of: Actor Script (Requires SSE 1.5.3)
Tells anyone who cares that the vampirism state of this actor has changed.
Function SendVampirismStateChanged(bool abIsVampire) native
- abIsVampire: True if the actor became a vampire, false if they were cured.
; Tell everyone the player is now a vampire Game.GetPlayer().SendVampirismStateChanged(true)