Play - VisualEffect
From Creation Kit
Member of: VisualEffect Script
Plays this visual effect on the object for the specified duration in seconds - possibly facing the second object.
Function Play(ObjectReference akObject, float afTime = -1.0, ObjectReference akFacingObject = None) native
- akObject: The object to play the effect on.
- afTime: How long to play the effect for, in seconds. If time is negative, the effect will play until told to stop.
- Default: -1.0
- akFacingObject: What object the effect should face. Only works on effects that can be facing other objects.
- Default: None
; Play the soul-sucking effect on the werewolf until told to stop SoulSucking.Play(Werewolf)
; Play the soul-sucking effect on the werewolf - pointing it at the human SoulSucking.Play(Werewolf, akFacingObject = Human)
- The effects created by this function stack, so using it multiple times without stopping may cause frame rate issues.