Play - Sound
Member of: Sound Script
Plays the sound from the location of the specified object reference.
int Function Play(ObjectReference akSource) native
- akSource: The ObjectReference to play the sound from.
The returned integer is the playback instance ID, which can be used to control the sound after it has been started. If 0 is returned the sound failed to play.
Note: This function will return an error if the object does not have any 3D loaded.
int instanceID = mySFX.play(self) ; play mySFX sound from my self Sound.SetInstanceVolume(instanceID, 0.5) ; play at half volume