OnSleepStop - Form
From Creation Kit
Event called when the player wakes up - if this active magic effect/alias/form is registered for it.
Event OnSleepStop(bool abInterrupted)
- abInterrupted: Whether sleep was interrupted or not.
Function SomeFunction() RegisterForSleep() ; Before we can use OnSleepStart we must register. EndFunction Event OnSleepStop(bool abInterrupted) if abInterrupted Debug.Trace("Player was woken by something!") else Debug.Trace("Player woke up naturally") endIf endEvent
- Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.
- This event is not relayed to any aliases or magic effects attached to the form.