OnSit - Actor

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Member of: Actor Script

Event called when this actor sits on a piece of furniture.


Event OnSit(ObjectReference akFurniture)


  • akFurniture: The furniture the actor just sat on.


Event OnSit(ObjectReference akFurniture)
  Debug.Trace("We just sat on " + akFurniture)


  • This appears to have a bug that may cause akFurniture to be a piece of furniture you sat on previously, not the one you are currently sitting on.
  • An alternative to this event is to attach a script to a magic effect, and have the condition for it in the spell window set to IsInFurnitureState == 1.00 if you need to run some code when the Player or Actor is sitting down.

See Also