OnClose - ObjectReference
From Creation Kit
Member of: ObjectReference Script
Event called when the object has finished closing. (Like a door that has finished animating shut, but not a book that has finished closing.)
Event OnClose(ObjectReference akActionRef)
- akActionRef: The reference that caused us to close.
Event OnClose(ObjectReference akActionRef) if (akActionRef == Game.GetPlayer()) Debug.Trace("We were closed by the player") else Debug.Trace("Someone (or something) else closed us") endIf endEvent