ModArmorRating - Armor
From Creation Kit
SKSE Member of: Armor Script
Modifies the armor rating for this armor by the specified amount. (This function requires SKSE)
Function ModArmorRating(int modBy) native Function ModAR(int modBy)
- modBy: The value to add to the armor's current armor rating. If the resulting value is negative, leads to semi-random and large values for armor rating.
; Increase the armor rating of the ArmorIronCuirass by 10 (Game.GetForm(0x00012E49) as Armor).ModArmorRating(10)
; Decrease the armor rating of Bob's shield by 100 Bob.GetEquippedShield().ModAR(-100)