IsInInterior - ObjectReference
From Creation Kit
Member of: ObjectReference Script
Checks to see if this object is in an interior cell.
bool Function IsInInterior() Cell parentCell = GetParentCell() Return parentCell && parentCell.IsInterior() EndFunction
Returns true if the object is in an interior cell.
; Is the box in an interior? if Box.IsInInterior() Debug.Trace("Box is inside!") endIf
- This function will return false for the various interior cells in certain worldspaces due to those being classified by the game engine as being exteriors. See talk page for workaround.