IsInDialogueWithPlayer - ObjectReference

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Member of: ObjectReference Script

Is this actor or talking activator currently talking to the player?

Syntax

bool Function IsInDialogueWithPlayer() native

Parameters

None.

Return Value

Whether this actor or talking activator is currently talking to the player or not. If not an actor or talking activator, will always return false.

Examples

; Is chatterbox talking to the player?
ObjectReference Chatterbox = Alias_Chatterbox.GetReference()
bool chatterboxIsTalking = Chatterbox.IsInDialogueWithPlayer()

See Also