GetLevel - Actor
From Creation Kit
Member of: Actor Script
Gets the actor's current level.
int Function GetLevel() native
The actor's current level.
; Print a message if Bob is higher level than the player if (Bob.GetLevel() > Game.GetPlayer().GetLevel()) Debug.Trace("Bob is higher level than the player!") endIf
- When called on the player, current level is literal. If you have leveled up but have yet to go into the perk menu screen, this will still return your level seen in the HUD. To clarify, if you have accumulated tons of experience which would invoke several level ups but have not gone into the perk menu, this function will not display the level you WOULD BE if you did.