GetKey - ObjectReference
From Creation Kit
Member of: ObjectReference Script
Obtains the Key that unlocks this object (or None if the object does not have a key, or is not lockable).
Key Function GetKey() native
The Key that will unlock this object. If the object is not lockable, it will return None.
; Add the key to unlock this door to the player's inventory Key JailKey = JailDoor.GetKey() Game.GetPlayer().AddItem(JailKey)