GetFactionReaction - Actor

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Member of: Actor Script

Get the faction-based reaction between this actor and another.

Syntax

int Function GetFactionReaction(Actor akOther) native

Parameters

  • akOther: The other actor to determine our faction-based reaction with.

Return Value

The faction-based reaction between the two actors.

The following values are returned: (Will eventually be an enum)

  • 0: Neutral
  • 1: Enemy
  • 2: Ally
  • 3: Friend

Examples

; Print a message if Jake's faction is a friend of Bob's faction
if (Bob.GetFactionReaction(Jake) == 3) ; 3 = Friend
  Debug.Trace("Bob is a friend of Jake")
endIf

See Also