GetEquippedShout - Actor

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Member of: Actor Script

Gets the actor's currently equipped shout.

Syntax

Shout Function GetEquippedShout() native

Parameters

None.

Return Value

The Shout the actor currently has equipped.

Examples

; Does the player have the dragon breath shout equipped?
if (Game.GetPlayer().GetEquippedShout() == DragonBreathShoutProperty)
  Debug.Trace("Player has dragon breath equipped")
endIf

See Also