GetDistance - ObjectReference
Member of: ObjectReference Script
Calculates the distance in units between this object and the passed in one.
float Function GetDistance(ObjectReference akOther) native
- akOther: The object to find the distance to.
The distance between this object and the other one. (Objects should be in the same interior, or same worldspace, otherwise this will be a very large number)
; Find out how far away the player is from the chest (assuming they are in the same interior or worldspace) Debug.Trace("Player is " + Game.GetPlayer().GetDistance(Chest) + " units away from the chest")