GetCombatTarget - Actor
From Creation Kit
Member of: Actor Script
Obtains the actor this actor is currently in combat with.
Actor Function GetCombatTarget() native
The actor this actor is currently in combat with (if any).
; Print a message if Bob is in combat with the player if (Bob.GetCombatTarget() == Game.GetPlayer()) Debug.Trace("Bob is in combat with the player!") endIf ; Below will only return a valid actor ID while your ; cursor is pointing directly on an actor Actor TargetRef = Game.GetPlayer().GetCombatTarget() Debug.Trace("My target was " + TargetRef)