OnPlayerModRobot - Actor

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Member of: Actor Script

Event send to the player when he modifies a robot

Syntax

Event OnPlayerModRobot(Actor akRobot, ObjectMod akModBaseObject)

Parameters

  • akSender
  • akRobot: the robot that was modified
  • akModBaseObject: the base object used to do the modification

Examples

; Event is sent to the player
Event OnPlayerModRobot(Actor akRobot, ObjectMod akModBaseObject)
  Debug.Trace(akRobot + " modified with " + akModBaseObject)
endEvent

Remoting

This event may also be handled via Remote Papyrus Event Registration.

Scriptname myExampleScript extends Quest
 
Event OnInit()
  RegisterforRemoteEvent(Game.GetPlayer(), "OnPlayerModRobot") ; listening for OnPlayerModRobot event
  Debug.Trace(self + " Actor.OnPlayerModRobot ", " Script is initialized and Robot Event Started. " )
EndEvent
 
Event Actor.OnPlayerModRobot(Actor akSender, Actor akRobot, ObjectMod akModBaseObject)
  Debug.Trace(self + "Actor.OnPlayerModRobot ", " Player Modified Robot ")
  ; do something cool here
EndEvent

See Also