OnPlayerDialogueTarget - ObjectReference

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Member of: ObjectReference Script

Event called when this object reference goes into dialogue with the player.

Syntax

Event OnPlayerDialogueTarget()

Parameters

None.

Examples

Event OnPlayerDialogueTarget()
  Debug.Trace("Is in Dialogue Scene with the player")
EndEvent

Notes

This event will be received when a ref enters a dialogue scene that is marked Player Dialogue.

See Also