OnPhaseBegin - Scene
From Creation Kit
Member of: Scene Script
Event called when a scene phase starts.
Event OnPhaseBegin(int auiPhaseIndex)
- auiPhaseIndex: The phase index that just started.
Event OnPhaseBegin(int auiPhaseIndex) Debug.Trace("Scene phase " + auiPhaseIndex + " has just started") endEvent
- This event runs in parallel with the scene phase begin fragment.
- Because the scene phase index is an index, it will change if someone changes the phase order in the editor, so make sure to update your event accordingly.