OnOpen - ObjectReference
From Creation Kit
Member of: ObjectReference Script
Event called when the object has finished opening. (Like a door that has finished animating open)
Event OnOpen(ObjectReference akActionRef)
- akActionRef: The reference that caused us to open.
Event OnOpen(ObjectReference akActionRef) if (akActionRef == Game.GetPlayer()) Debug.Trace("We were opened by the player") else Debug.Trace("Someone (or something) else opened us") endIf endEvent