OnItemUnequipped - Actor

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Member of: Actor Script

Event called when the actor unequips an object.

Syntax

Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)

Parameters

  • akBaseObject: The base object the actor just unequipped.
  • akReference: The reference the actor just unequipped, if the reference is persistent. Otherwise, None.

Examples

Event OnItemUnequipped(Form akBaseObject, ObjectReference akReference)
  if akBaseObject as Armor
    Debug.Trace("This actor just unequipped a piece of armor!")
  endIf
endEvent

Notes

  • Using potions will fire this event.

See Also