OnItemEquipped - Actor
From Creation Kit
Member of: Actor Script
Event called when the actor equips an object.
Event OnItemEquipped(Form akBaseObject, ObjectReference akReference)
- akBaseObject: The base object the actor just equipped.
- akReference: The reference that the actor just equipped - if the reference is persistant. Otherwise, None.
Event OnItemEquipped(Form akBaseObject, ObjectReference akReference) if akBaseObject as Weapon Debug.Trace("This actor just equipped a weapon!") endIf endEvent
- This is the event to use when wanting to detect the player using a potion.