MoveToPackageLocation - Actor

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Member of: Actor Script

Determines where an actor should be placed, based on the running procedure(s) of the actor's current package, and places them there.

Also initializes the actor's behavior graph based on their current package, so they will be posed correctly (in furniture, etc.). (If a pose init is already queued, e.g. for an actor whose 3D was just loaded, we allow the queued one to occur.)

Syntax

Function MoveToPackageLocation() native

Parameters

None.

Return Value

None.

Examples

; Enable JonPaul and move him immediately to the location for his current package.
; Note that the Enable has to come first.
JonPaul.Enable()
JonPaul.MoveToPackageLocation()

Notes

This is mainly intended for use immediately after Enable, in cases where we want an actor to appear at its package location, rather than its editor location.

See Also