IsPlayerInRadioRange - Game
From Creation Kit
Member of: Game Script
Returns whether the player is within the outer radius of a transmitter using the given frequency.
bool Function IsPlayerInRadioRange(float afFrequency) native global
- afFrequency - The frequency of the transmitter we're testing against.
True if a transmitter exists using the given frequency and the player is within its outer radius.
if (Game.IsPlayerInRadioRange(98.0)) Debug.Trace("The player can pick up a station at frequency 98.0.") endIf