IsOwner - Actor
From Creation Kit
Member of: Actor Script
Checks to see if the actor is the owner of the specified reference.
bool Function IsOwner(ObjectReference akObject)
- akObject: The object to check ownership of.
Does this actor own the object? (Checks ref, base object, and faction ownership)
; Does Arthur own the sword? if (Arthur.IsOwner(SwordInStone)) Debug.Trace("Hail!") endIf