IsFastTravelEnabled - Game
Member of: Game Script
Checks to see if fast travel is currently allowed or not.
bool Function IsFastTravelEnabled() native global
True if fast travel is currently allowed. It will return false if EnableFastTravel(false) has been called, if the player is in an interior, in combat, or any other condition that prevents fast travel.
; Can the player fast travel from here? if Game.IsFastTravelEnabled() Debug.Trace("Player can fast travel!") endIf