IsActorInArrayHostileToActor - CommonArrayFunctions
From Creation Kit
Member of: CommonArrayFunctions Script
Checks to see if any of the actors in the array are hostile to the specified actor.
bool Function IsActorInArrayHostileToActor(Actor ActorToCheck, ObjectReference ArrayToCheck) Global
- ActorToCheck: The Actor we are checking hostility towards
- ArrayToCheck: The Actors to check for hostility (any non-actors are skipped)
True if any of the actors in the array are hostile towards the passed-in actor. False otherwise.
if CommonArrayFunctions.IsActorInArrayHostileToActor(Player, QuestActors) Debug.Trace("Better hide, they don't like the player much...") endIf