IsActivateEnabled - InputEnableLayer

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Member of: InputEnableLayer Script

Checks to see if activation controls are currently enabled on this layer or not.

Syntax

bool Function IsActivateEnabled() native

Parameters

None.

Return Value

If the activation controls on this layer are currently enabled or not.

Examples

; Is activation enabled on this layer?
if myLayer.IsActivateEnabled()
  Debug.Trace("Player can activate (assuming no one else is blocking it)!")
endIf

See Also