HasMagicEffect - Actor
From Creation Kit
Member of: Actor Script
Checks to see if this actor is currently being affected by the given Magic Effect.
bool Function HasMagicEffect(MagicEffect akEffect) native
- akEffect: The Magic Effect to check.
Whether the actor is being affected by the given Magic Effect or not.
; Does the player have rockjoint? if (Game.GetPlayer().HasMagicEffect(RockjointEffect)) Debug.Trace("The player has rockjoint") endIf