GetDialogueTarget - Actor
From Creation Kit
Member of: Actor Script
Obtains the actor this actor is currently in dialogue with.
Syntax
Actor Function GetDialogueTarget() native
Parameters
None.
Return Value
The actor this actor is currently in dialogue with (if any).
Examples
; Print a message if Bob is in dialogue with the player if (Bob.GetDialogueTarget() == Game.GetPlayer()) Debug.Trace("Bob is in dialogue with the player!") endIf