GetCurrentDestructionStage - ObjectReference
From Creation Kit
Member of: ObjectReference Script
Obtains the current destruction stage of the object.
int Function GetCurrentDestructionStage() native
The object's current destruction stage.
; Has megaton hit stage 2 destruction yet? if (MegatonReference.GetCurrentDestructionStage() >= 2) Debug.Trace("Wow, you've really beat that town up!") endIf
If the object hasn't been damaged, stage 1 is reported as -1. So do <= 1 for checking if it's the first stage.