DropFirstObject - ObjectReference
Member of: ObjectReference Script
Drops the specified object from this object's inventory.
ObjectReference Function DropFirstObject(bool abInitiallyDisabled=false) native
- abInitiallyDisabled: If true, the dropped object will be disabled when dropped.
The object that was dropped.
; Drops the first item from the player's inventory. Game.GetPlayer().DropFirstObject()
The definition of "first" is up to the code, and so this basically drops a random object. However it does it in such a manner that, if called multiple times, is likely to repeatedly drop the same kind of object until that object's stack is exhausted before moving onto the "next" stack.