Recent changes

Jump to: navigation, search

Track the most recent changes to the wiki on this page.

Recent changes options
Legend:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes
Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide minor edits | Show bots | Hide anonymous users | Hide registered users | Hide my edits

Show new changes starting from 12:25:58, 2017-06-22
   

2017-06-09

 m   09:14:41  Talk:Tutorial Bookshelves‎ (diff | hist) . . (+385). . Ghastley (Talk | contribs)

2017-06-02

     06:38:02  Effect Item‎‎ (5 changes | history) . . (+1,351). . [DavidJCobb‎ (5×)]
 m   06:38:02 (cur | prev) . . (+4). . DavidJCobb (Talk | contribs) (Notes)
     06:37:52 (cur | prev) . . (+722). . DavidJCobb (Talk | contribs) (Notes: conditions aren't acted on instantly)
     04:32:04 (cur | prev) . . (+123). . DavidJCobb (Talk | contribs) (Notes)
     03:46:08 (cur | prev) . . (+488). . DavidJCobb (Talk | contribs) (Notes: Further information on concentration spells and conditions.)
 m   02:22:18 (cur | prev) . . (+14). . DavidJCobb (Talk | contribs) (Notes)
     05:08:23  EffectShader‎ (diff | hist) . . (+251). . DavidJCobb (Talk | contribs) (Notes: This happened when building a conc spell applied by a cloak effect, with 3 magic effects, 1 shader per. I ended up having to split it into 3 different cloaks, 3 conc spells, 1 shader per.)
     03:59:40  HasMagicEffectKeyword‎ (diff | hist) . . (+34). . DavidJCobb (Talk | contribs) (Description: minor correction)
     03:59:29  HasMagicEffect‎ (diff | hist) . . (+34). . DavidJCobb (Talk | contribs) (Description: minor correction)
     02:04:37  Hazard‎ (diff | hist) . . (+14). . DavidJCobb (Talk | contribs) (Hazard Dialog: Spell has to be Concentration.)

2017-06-01

     21:50:29  EffectShader‎ (diff | hist) . . (+127). . DavidJCobb (Talk | contribs) (Fill / Texture Effect: amplitude is a multiplier)
     17:21:25  IsSpellTarget‎ (diff | hist) . . (+29). . DavidJCobb (Talk | contribs) (Specified and linked the argument type.)
     17:15:25  GetSpellUsageNum‎ (diff | hist) . . (+142). . DavidJCobb (Talk | contribs) (Just so no one goes looking through the Oblivion CS wiki for this one)
     17:10:12  HasMagicEffectKeyword‎ (diff | hist) . . (+357). . DavidJCobb (Talk | contribs) (Description: The description for this function was totally wrong!)
 m   17:08:05  HasMagicEffect‎ (diff | hist) . . (-85). . DavidJCobb (Talk | contribs)

2017-05-31

     23:50:11  EffectShader‎‎ (2 changes | history) . . (+507). . [DavidJCobb‎ (2×)]
     23:50:11 (cur | prev) . . (+380). . DavidJCobb (Talk | contribs) (Added a note. Remember to use these debugging tools, because they're literally the only ones we have...)
     22:58:04 (cur | prev) . . (+127). . DavidJCobb (Talk | contribs) (Fill / Texture Effect)
N    20:17:37  Perk Entry Points‎ (diff | hist) . . (+30). . DavidJCobb (Talk | contribs) (created)

2017-05-25

     00:09:29  TES5Edit Scripting Functions‎ (diff | hist) . . (+398). . DavidJCobb (Talk | contribs) (Pascal implementation: JvInterpreter: "Where we're going, we don't need sanity checks!")

2017-05-23

     20:07:06  TES5Edit Scripting Functions‎ (diff | hist) . . (+133). . DavidJCobb (Talk | contribs) (Unsupported keywords: JvInterpreter doesn't support "in")

2017-05-22

     21:47:58  TES5Edit Scripting Functions‎‎ (2 changes | history) . . (+294). . [DavidJCobb‎ (2×)]
 m   21:47:58 (cur | prev) . . (+70). . DavidJCobb (Talk | contribs) (Pascal implementation: clarification)
     21:47:27 (cur | prev) . . (+224). . DavidJCobb (Talk | contribs) (Pascal implementation: JvInterpreter doesn't short-circuit conditions and is terrible in general)