Aplying the heightmap to world?
The "save"-button doesn't seem to work. It only claims that mod.esp file is in use, and crashes after them.
- Yup, broken for me as well. The unfortunate thing is that I got excited, as it seems to have retained the ability to import RAW's from /Data/Heightfield, but upon saving (and clicking cancel on each error message) crashes the CK.
- What I've had to do is import the heightmap via TESAnnwyn, which ends up making the land look fairly glitchy (example). I then set the Grids to Load to 35 or so via Misc. Preferences, then go around with a smoothing brush of 25 to fix the issues. Unfortunately, any brush larger than 25 creates blending errors between cells, so this is definitely going to take a while to smooth the whole space.
- --ElijahHouck 13:48, 8 February 2012 (EST)