SetActorValue - Actor
From Creation Kit
Member of: Actor Script
Sets the base value specified actor value on the actor to the passed-in value. Any modifiers are left intact.
Contents |
Syntax
Function SetActorValue(string asValueName, float afValue) native Function SetAV(string asValueName, float afValue)
Parameters
- asValueName: The name of the actor value to set the value of. Actor Value List
- afValue: What value to set the actor value to.
Return Value
None.
Examples
; Set the player's health actor value to 50 Game.GetPlayer().SetActorValue("health", 50.0)
; Set Nancy's current health actor value Nancy.SetAV("Health", 20.0)
Notes
- While GetActorValue returns the current value, SetActorValue sets the base value. To modify the current value, use DamageActorValue - Actor, RestoreActorValue - Actor, ModActorValue - Actor, or ForceActorValue - Actor.

