OnObjectEquipped - Actor

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Member of: Actor Script

Event called when the actor equips an object.

Contents

Syntax

Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)

Parameters

  • akBaseObject: The base object the actor just equipped.
  • akReference: The reference that the actor just equipped - if the reference is persistent. Otherwise, None.

Examples

Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)
  if akBaseObject as Weapon
    Debug.Trace("This actor just equipped a weapon!")
  endIf
endEvent

Notes

  • An OnObjectUnequipped() event will always get sent before OnObjectEquipped() when equipping an item to an occupied equipment slot.

See Also

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