OnEffectFinish - ActiveMagicEffect
Member of: ActiveMagicEffect Script
Event called when the active magic effect has just finished on the specified target.
Event OnEffectFinish(Actor akTarget, Actor akCaster)
- akTarget: The Actor this effect just finished on.
- akCaster: The Actor that cast the spell this effect is from.
Event OnEffectFinish(Actor akTarget, Actor akCaster) Debug.Trace("Magic effect fades from " + akTarget) endEvent
- By the time this event is called, the active magic effect may have already been deleted by the game. Any native calls to this active magic effect may fail.
- This event is also called when the owning spell is removed from the target or when its conditions become invalid.