AnimObjects represent objects that will be created and used as part of an animation (typically an idle animation). For example, the hoe used in the raking idle animation is an AnimObject.
- ID: The Form ID of the object.
- Model: The NIF model of the object used in the animation.
- [Animation]: The unlabeled dropdown represents the animation that uses the object.
- Unload Event: The event that will be sent by the animation when the object needs to be removed.
|Language:||English • 日本語|